A small team,
original game worlds.

Yilk Games turns wildly different ideas into real games — from gravity-powered space duels to Turkish coffee fortune-telling, from a calm aquarium to finding your way through the dark by ear.

8
Active / Prototype Games
3
Projects in Launch Prep
1
Person Core Team
Portfolio

Our Games

Each one shaped by a different engine, a different idea. Some are gearing up for launch, some are still in prototype.

CosmicRumble — destructible planet arena
CosmicRumble Launch Prep

A turn-based 2D space duel set across planetary gravity and destructible terrain — an arena where Worms meets Brawl Stars. Online multiplayer, a modular weapon/ability system, and a full economy round out the core game.

Unity / C# Android Multiplayer
Reefy · Mercan Koyu gameplay screenshot
Reefy Polishing

A soothing aquarium care and collection game: feed your fish, clean the tank, collect decor, complete your collection. An idle layer with hourly earnings, quests, and friends make for a relaxing loop.

PixiJS / TypeScript Android & iOS Idle / Cozy
LittleGrandHotel lobby art
LittleGrandHotel Balancing Passes

A cross-section "dollhouse" hotel management and decorating game. Build rooms, run shifts, manage the cleaning cycle, raise your star rating — built with a data-driven economy and a rigorous test setup.

Godot 4.7 Android Management / Decor
Telve — Turkish coffee fortune concept art
Telve Prototype

A deck-building roguelike themed around Turkish coffee fortune-telling. Symbols appear in the cup and line up in reading order — adjacent symbols trigger combos, bringing Balatro's "one deck, endless combos" magic to coffee fortunes.

Unity / C# Mobile Deckbuilding
Çengel Bulmaca gameplay screenshot
Çengel Bulmaca Playable

A classic Turkish-style crossword (İsveç tipi). Ten puzzles, three difficulty levels, a daily puzzle, and streak tracking — playable on phone or in the browser.

Vite / TypeScript Web & Android Word Puzzle
Dleverse home screen
Dleverse In Development

A network of daily guessing games across a multi-fandom universe — each fandom gets its own "-dle" format, a one-guess-a-day puzzle experience.

Expo / React Native Mobile Daily Puzzle
Lightwake title screen
Lightwake Feel Prototype

An echolocation puzzle game that leaves the screen almost entirely dark. Tap → a click sound → stereo echo and vibration return; build a map in your mind. 60 levels with fully procedural sound design.

Vite / TypeScript PWA Audio-Based
Domina gameplay screenshot
Domina Playable

An absurd-but-true trivia game: yes/no, numeric estimation, and comparison formats that all deliver "no way!" moments. Numeric guesses are scored on a logarithmic curve — it's not about "how much," it's about "how many zeros."

Vite / TypeScript Web Trivia
About Us

From idea to store, under one roof.

Yilk Games is an independent game studio based in Kocaeli, Turkey. With a small core team, we build projects that each aim for a different engine and a different feel — from Unity to Godot, from web-based prototypes to native mobile games.

Every project runs on market research, design notes, and progress logs; it's shaped by data-driven economies, headless test infrastructure, and real player feedback.

  • 🎯 Every game starts with an original core loop and a clear target audience.
  • 🛠️ Engineering discipline: data-driven design, automated tests, performance-focused development.
  • 🌍 A wide range, from Turkish-flavored original ideas (coffee fortunes, crossword puzzles) to international genres.
Y

Yilk Games

Independent Game Studio

We build across engines and platforms — Unity, Godot, and modern web stacks — shipping mobile and browser games end to end, from prototype to store.

Unity Godot TypeScript React Native

Shall we build something together?

Reach out for collaboration, publishing, a playtest invite, or just to say hi.