Independent Game Studio Kocaeli

A small team, original game worlds.

Yilk Games turns wildly different ideas into real games — from gravity-powered space duels to a calm aquarium, from hotel management to Turkish-style crosswords.

Current focus Two of four
CosmicRumble — destructible planet arena Key art
Launch Prep
CosmicRumble

A turn-based 2D space duel set across planetary gravity and destructible terrain — an arena where Worms meets Brawl Stars. Online multiplayer, a modular weapon system and a full economy round out the core game.

Unity / C# · Android · Online Multiplayer
See the game
Reefy — aquarium care and collection Key art
Polishing
Reefy

A soothing aquarium care and collection game: feed your fish, clean the tank, collect decor. An idle layer with hourly earnings, quests and friends makes for a relaxing loop.

PixiJS / TypeScript · Android · Cozy / Idle
See the game
The studio Colophon

One person. Four games. Four engines.

01 Each game is its own idea on its own stack — Unity, Godot, a plain web build — not one template reskinned four times.
02 Built to actually ship: cloud saves, store listings, automated tests and real device builds, not just a prototype that demos well.
03 Turkish-rooted ideas sit next to broad genres — a çengel crossword and a coffee-fortune roguelike beside a space shooter and a hotel sim.

Yilk Games is a one-person independent game studio in Kocaeli, Turkey.

Every project carries its own design notes, progress log and playtest feedback — decisions get written down, not guessed.

EnginesUnity · Godot
WebVite · PixiJS
LanguagesTypeScript · C#
Team1 person core
The index — four games Hover a row
Contact Open for work

Shall we build something together?

Reach out for collaboration, publishing, a playtest invite, or just to say hi.

yilkgamesstudio@gmail.com